
Practice report
Coding in Spanish pilot schools: what held up
Two Andalusian schools, 308 pupils, two academic years. What the trial asked of an ordinary lesson slot, and what its published evaluation actually establishes.
Read moreA practitioner-led editorial hub for teachers and parents navigating digital creation tools. From the classroom to the living room.

For schoolsPractice reports from real schools, curriculum-ready lesson plans, and tools that survive 45 minutes with 25 students.
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For familiesCut through the marketing noise. Find the right tool for your child's age and interests, and support them without being a programmer.
Start the journeyGuided routes through game creation, structured for different skill levels and settings.
Variables, conditions and character interaction, mapped to lesson slots.
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Practice report
Two Andalusian schools, 308 pupils, two academic years. What the trial asked of an ordinary lesson slot, and what its published evaluation actually establishes.
Read more
Evidence
The same term produced two different verdicts. What a neutral rating from teenagers tells you, and why the novelty wearing off was a good sign.
Read more
Parent guide
Tilt, rotation, brightness, position. Every one of them is readable by a child writing a game, in a single block, without maths.
Read moreCreation tools examined against classroom constraints rather than feature lists. The method is stated on the hub, including what we have not tested. The comparison is new and deliberately small.
Open comparison hub| Platform | Typically used from | Access |
|---|---|---|
| Pocket Code | Lower secondary | Open source, mobile |
| Scratch | Upper primary | Free, browser |
| Godot | Upper secondary | Open source, desktop |
Legacy project status
This domain hosted the EU Horizon 2020 project “No One Left Behind” (2015–2017), which brought Pocket Code into classrooms across Europe. We keep its findings reachable.
The project was run by a consortium of seven: Grupo Empresarial INMARK, Universidad Politécnica de Madrid, TU Graz, Nottingham Trent University, Hochschule der Medien, GameCity, ZED Worldwide.