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The No One Left Behind project
Between 2015 and 2017 this domain carried a Horizon 2020 research project on bringing game creation into ordinary school subjects. This page keeps its record reachable.

What the project set out to do
No One Left Behind funded a new generation of Pocket Code, a mobile coding environment that lets children build games on a phone. The premise was that mechanics borrowed from commercial games could carry ordinary curriculum content, that pupils learn mathematics or languages more readily when they are building something playable rather than completing exercises.
The consortium set out to reach roughly 600 pupils across five schools in three countries, spanning nine to twelve school subjects. The classroom tool that came out of this work wasCreate@School.
Project record
- Programme H2020-ICT-2014, topic ICT-21-2014
- Duration 1 January 2015 – 30 June 2017
- Total cost €3,082,741.25
- EU contribution €2,687,925.00
- Coordinator Grupo Empresarial INMARK (ES)
Consortium
- Grupo Empresarial INMARK, Spain (coordinator)
- Universidad Politécnica de Madrid, Spain
- Technische Universität Graz, Austria
- Nottingham Trent University, United Kingdom
- Hochschule der Medien, Germany
- GameCity, United Kingdom
- ZED Worldwide, Spain
Where the results live
The project's approach was evaluated in a peer-reviewed paper, which remains the most complete published account of what the classroom trials found. The official reporting record sits with the European Commission.
Sources. European Commission, CORDIS:project 645215.
Gaeta, E.; Beltrán-Jaunsaras, M. E.; Cea, G.; Spieler, B.; Burton, A.; García-Betances, R. I.; Cabrera-Umpiérrez, M. F.; Brown, D. “Evaluation of the Create@School Game-Based Learning–Teaching Approach.”Sensors 2019, 19(15), 3251.doi:10.3390/s19153251